ux motion / designer.
interfaces that move /
with intent & story.
UX motion designer for product and entertainment teams — crafting transitions, microinteractions, and motion systems at frame-level, animated like film and grounded in real user needs.
motion work / in the field.
Interface motion — transitions, microinteractions, motion systems, and audio-visual feedback. A living reel, added to as projects ship.
case studies / selected.
In-depth looks at motion-led projects — the problem, the decisions, the outcomes. Open a full write-up.
how motion ships / end to end.
Every engagement runs the same arc — understand what's there, design what should be, and hand it off so it ships intact.
audit
Inventory every existing motion and map each screen into its states — finding where motion is missing, inconsistent, or working against the user.
design
Design the motion between every state — gesture confirmation, affordance, latency, spatial — each choice rooted in a real, measurable UX gain.
dev handoff
Hand off property-level timing specs and pair through implementation — protecting the timing and feel until the motion ships intact.
“I had the pleasure of working with Ali on a project where he designed our visual and motion system. Ali exceeded all expectations with our frictionless commerce experience. The final product was visually stunning, intuitive and user-friendly. I highly recommend Ali to anyone looking for a talented and educated designer. Motion drives conversions.”
“I had the pleasure of working with Ali on a zero-to-one motion design system for an iOS/Android app. For a product focused on immersive sound and imagery for relaxation, it was crucial that transitional elements were seamless. Ali's approach was grounded in function while improving the overall user experience. He worked closely with engineering through implementation. I'd recommend Ali not only as an accelerator for high-priority design needs, but also for his capacity to up-skill individuals and teams.”
“Ali is an amazing mentor and design instructor. With his help, I secured a six-figure role in under a year and improved my UI and motion skills significantly. His teaching style is engaging and personalized, and he is always up to date with the latest trends. I highly recommend him to anyone looking to improve their UX, motion, and UI design skills.”
three ways / to work together.
Motion engagements for product, brand, and entertainment teams — from a full interface motion system to ongoing creative. Pick the shape that fits.
talks / workshops
retainer / monthly
Product motion / vfx background.
I started in visual effects for motion pictures, then carried that frame-level craft into product — 15+ years designing how interfaces move. I connect product, brand, motion, audio, and video into one coherent story, turn ambiguous early-stage direction into concrete, visionary concepts, and stay shoulder-to-shoulder with engineers and product to protect the intent all the way to ship. Figma-native, with an obsessive bar for visual quality.
hollywood vfx
enterprise motion
product motion
ux motion studio
questions.
UX motion design for product and entertainment teams — interface motion systems, transitions, microinteractions, AI-native and audio-visual feedback, and cinematic brand moments. The craft of how a product moves, feels, and tells its story.
Inside the team, not over the wall. I prototype in Figma, hand off motion specs engineers can build from, and stay close through implementation so the motion ships the way it was designed.
Both. Motion is grounded in real user needs and the underlying UX — I design the flow and the feel together, then make every transition earn its place.
Hollywood visual effects, then 15+ years in product — Google, LinkedIn, Dropbox, Intuit, and two years in-house at BMW. The film work is why entertainment, content-rich, and interactive-storytelling products feel like home.
Comfortably. I turn fuzzy direction into concrete, visionary concepts fast — then pressure-test them against real users and tighten until the detail is right.
Open to select full-time roles and project work. The fastest start is a 15-minute call.
make it / move.
Looking for a UX motion designer, or have a project in mind? Start a conversation, or just say hi. Replies within a working day.